[es] DGR_ROUND_BANNER = ^1***** ^4Publico Clasico + Respawn (v%s) ^1- ^4Creado por: %s ^1***** DGR_ROUND_INFO = ^4%s ^1Ronda: ^3%d ^1- Mapa: ^3%s ^1| Jugadores: ^3%d^1/^3%d^1. DGR_WARMUP_INFO = ^4%s ^1Ronda: ^4CALENTAMIENTO ^1- Mapa: ^3%s ^1| Jugadores: ^3%d^1/^3%d^1. DGR_WARMUP_HUD = [RONDA DE CALENTAMIENTO]^nAuto-Restart en: %d DGR_SCORE_ROUND = vs^nRonda %02d DGR_RECONNECT_RESTORED = ^4%s ^1Se restauro tu ^4puntuacion y dinero ^1de esta partida. DGR_RESET_WAIT = ^4%s ^1Espera ^4%.0f segundo(s) ^1para volver a reiniciar tu puntuacion. DGR_RESET_DONE = ^4%s ^3%s ^1reinicio su puntuacion. DGR_CHAT_ALIVE = %L^3%s ^1:%s %s DGR_CHAT_DEAD = ^1*MUERTO* %L^3%s ^1:%s %s DGR_CHAT_SPEC = ^1*ESPECTADOR* %L^3%s ^1:%s %s DGR_TEAMCHAT_ALIVE = ^1%L %L^3%s ^1:%s %s DGR_TEAMCHAT_DEAD = ^1*MUERTO* %L %L^3%s ^1:%s %s DGR_TEAM_T = (TERRORISTA) DGR_TEAM_CT = (ANTI-TERRORISTA) DGR_TEAM_SPEC = (ESPECTADOR) DGR_TAG_NONE = ^1 DGR_TAG_DIRECTOR = ^4DIRECTOR ^1 DGR_TAG_SUPER_MOD = ^4SUPER MOD ^1 DGR_TAG_MOD = ^4MOD ^1 DGR_TAG_DEV = ^4/DEV ^1 DGR_TAG_MANAGER = ^4MANAGER ^1 DGR_TAG_CAPTAIN = ^4CAPITAN ^1 DGR_TAG_SUPPORT = ^4SOPORTE ^1 DGR_TAG_PREMIUM = ^4PREMIUM CS ^1 DGR_TAG_ADMIN = ^4ADMIN CS ^1 DGR_TAG_VIP = ^4VIP ^1 DGR_MENU_HEADER = \yPublico Clasico + Respawn \r(v%s)^n\dby Drunk-Gaming & september;^n^n DGR_MENU_T_CURRENT = \r1. \dTerrorista \r[\y%d\r] \d[ACTUAL]^n DGR_MENU_T_OPEN = \r1. \wTerrorista \r[\y%d\r]^n DGR_MENU_T_BALANCE = \r1. \dTerrorista \r[\y%d\r] \d[BALANCE]^n DGR_MENU_CT_CURRENT = \r2. \dAnti-Terrorista \r[\y%d\r] \d[ACTUAL]^n DGR_MENU_CT_OPEN = \r2. \wAnti-Terrorista \r[\y%d\r]^n DGR_MENU_CT_BALANCE = \r2. \dAnti-Terrorista \r[\y%d\r] \d[BALANCE]^n DGR_MENU_SPEC_CURRENT = \r3. \dEspectador \d[ACTUAL]^n^n DGR_MENU_SPEC_OPEN = \r3. \wEspectador^n^n DGR_MENU_SPEC_ADMIN = \r3. \dEspectador \r[\yADMIN\r]^n^n DGR_MENU_TOP = \r4. \wVer \yTop15^n DGR_MENU_RESET = \r5. \wReiniciar \yPuntuacion^n DGR_MENU_MUTE = \r6. \wSilenciar \yJugador^n DGR_MENU_ADMIN_OPEN = \r7. \wMenu de \yAdministracion^n DGR_MENU_ADMIN_LOCKED = \r7. \dMenu de \yAdministracion \r[\yADMIN CS\r]^n DGR_MENU_BUY = \r8. \wComprar \yMembresia^n^n DGR_MENU_EXIT = \r0. \wSalir DGR_TOP_HEADER = \yPublico Clasico + Respawn \r(v%s)^n\dSelecciona el ranking que deseas ver:^n^n DGR_TOP_MAIN = \r1. \wVer \yTop15^n DGR_TOP_KNIFE = \r2. \wVer \yTop15 Knife^n^n DGR_MENU_BACK = \r0. \wVolver DGR_CLASS_T_HEADER = \yPublico Clasico + Respawn \r(v%s)^n\dSelecciona tu modelo Terrorista:^n^n DGR_CLASS_CT_HEADER = \yPublico Clasico + Respawn \r(v%s)^n\dSelecciona tu modelo Anti-Terrorista:^n^n DGR_CLASS_PHOENIX = \r1. \wConexion Phoenix^n DGR_CLASS_ELITE = \r2. \wUnidad de Elite^n DGR_CLASS_ARCTIC = \r3. \wVengadores Articos^n DGR_CLASS_GUERRILLA = \r4. \wGuerra de Guerrillas^n^n DGR_CLASS_AUTO = \r5. \wAuto-Seleccion DGR_CLASS_SEAL = \r1. \wEquipo Seal 6^n DGR_CLASS_GSG9 = \r2. \wGSG-9^n DGR_CLASS_SAS = \r3. \wSAS^n DGR_CLASS_GIGN = \r4. \wGIGN^n^n DGR_HOSTAGE_RESCUED = ^4%s ^3%s ^1rescato un rehen ^4(%d/%d)^1. DGR_MVP_HUD_SINGLE = MVP de la Ronda: %s^nMato %d jugador (%d HS - %.1f DMG) DGR_MVP_HUD_MULTI = MVP de la Ronda: %s^nMato %d jugadores (%d HS - %.1f DMG) DGR_MVP_STREAK = ^4%s^3 %s^1 ha sido^4 MVP^1 por^4 %d^1 rondas seguidas. REPC_PREFIX = ^4[DG] REPC_MENU_WEAPON_TITLE = \r[DRUNK-GAMING] \d| \yMENÚ DE ARMAS REPC_MENU_WEAPON_SELECTED_1 = M4A1 Carbine + Deagle + Granada REPC_MENU_WEAPON_SELECTED_2 = AK-47 Kalashnikov + Deagle + Granada REPC_MENU_WEAPON_SELECTED_3 = AWP Magnum Sniper + Deagle + Granada REPC_MENU_WEAPON_SELECTED_4 = Famas + Deagle + Granada REPC_MENU_WEAPON_SELECTED_5 = IMI Galil + Deagle + Granada REPC_MENU_WEAPON_SELECTED_6 = Steyr AUG A1 + Deagle + Granada REPC_MENU_WEAPON_SELECTED_7 = SG-552 Commando + Deagle + Granada REPC_MENU_EXIT = Salir REPC_MSG_INFO = ^1*** ^4Público Clásico + Respawn (v%s) ^1- ^4Creado por: %s ^1*** REPC_MSG_INFO_ROUND = ^1Ronda: ^3%s ^1- Mapa: ^3%s ^1| Jugadores: ^3%d^1/^3%d^1. REPC_MSG_RESETSCORE = ^3%s ^1reinició su puntuación. REPC_MSG_RESETSCORE_TIMER = ¡Esperá ^4%.0f segundo(s) ^1para volver a reiniciar tu puntuación!. REPC_BOMB_MSG_DEFUSED_PENALTY = ^3PENALIZACIÓN: ^1Los ^4Terroristas ^1fueron asesinados (^4La bomba fue desactivada^1). REPC_BOMB_MSG_EXPLODE_PENALTY = ^3PENALIZACIÓN: ^1Los ^4Anti-Terroristas ^1fueron asesinados (^4No desactivar la bomba^1). REPC_WEAPON_REMEMBER_ON = \wRecordar Arma\y [ACTIVADO] REPC_WEAPON_REMEMBER_OFF = \wRecordar Arma\d [DESACTIVADO] REPC_WEAPON_OPEN_DENIED = ^4%s ^1Solo puedes usar el menu de armas en la ^4zona de compra ^1o mientras estas ^4muerto^1. REPC_WEAPON_CHANGE_DENIED = ^4%s ^1Solo puedes cambiar tus armas en la ^4zona de compra ^1o mientras estas ^4muerto^1. REPC_WEAPON_REMEMBER_NOTICE = ^4%s ^1Activaste el ^4Recordar Armas^1. Para desactivarlo escribe ^4/guns ^1o ^4/armas ^1en el chat. [en] DGR_ROUND_BANNER = ^1***** ^4Classic Public + Respawn (v%s) ^1- ^4Created by: %s ^1***** DGR_ROUND_INFO = ^4%s ^1Round: ^3%d ^1- Map: ^3%s ^1| Players: ^3%d^1/^3%d^1. DGR_WARMUP_INFO = ^4%s ^1Round: ^4WARMUP ^1- Map: ^3%s ^1| Players: ^3%d^1/^3%d^1. DGR_WARMUP_HUD = [WARMUP ROUND]^nAuto-Restart in: %d DGR_SCORE_ROUND = vs^nRound %02d DGR_RECONNECT_RESTORED = ^4%s ^1Your ^4score and money ^1from this match have been restored. DGR_RESET_WAIT = ^4%s ^1Wait ^4%.0f second(s) ^1before resetting your score again. DGR_RESET_DONE = ^4%s ^3%s ^1reset their score. DGR_CHAT_ALIVE = %L^3%s ^1:%s %s DGR_CHAT_DEAD = ^1*DEAD* %L^3%s ^1:%s %s DGR_CHAT_SPEC = ^1*SPECTATOR* %L^3%s ^1:%s %s DGR_TEAMCHAT_ALIVE = ^1%L %L^3%s ^1:%s %s DGR_TEAMCHAT_DEAD = ^1*DEAD* %L %L^3%s ^1:%s %s DGR_TEAM_T = (TERRORIST) DGR_TEAM_CT = (COUNTER-TERRORIST) DGR_TEAM_SPEC = (SPECTATOR) DGR_TAG_NONE = ^1 DGR_TAG_DIRECTOR = ^4DIRECTOR ^1 DGR_TAG_SUPER_MOD = ^4SUPER MOD ^1 DGR_TAG_MOD = ^4MOD ^1 DGR_TAG_DEV = ^4/DEV ^1 DGR_TAG_MANAGER = ^4MANAGER ^1 DGR_TAG_CAPTAIN = ^4CAPTAIN ^1 DGR_TAG_SUPPORT = ^4SUPPORT ^1 DGR_TAG_PREMIUM = ^4PREMIUM CS ^1 DGR_TAG_ADMIN = ^4ADMIN CS ^1 DGR_TAG_VIP = ^4VIP ^1 DGR_MENU_HEADER = \yClassic Public + Respawn \r(v%s)^n\dby Drunk-Gaming & september;^n^n DGR_MENU_T_CURRENT = \r1. \dTerrorist \r[\y%d\r] \d[CURRENT]^n DGR_MENU_T_OPEN = \r1. \wTerrorist \r[\y%d\r]^n DGR_MENU_T_BALANCE = \r1. \dTerrorist \r[\y%d\r] \d[BALANCE]^n DGR_MENU_CT_CURRENT = \r2. \dCounter-Terrorist \r[\y%d\r] \d[CURRENT]^n DGR_MENU_CT_OPEN = \r2. \wCounter-Terrorist \r[\y%d\r]^n DGR_MENU_CT_BALANCE = \r2. \dCounter-Terrorist \r[\y%d\r] \d[BALANCE]^n DGR_MENU_SPEC_CURRENT = \r3. \dSpectator \d[CURRENT]^n^n DGR_MENU_SPEC_OPEN = \r3. \wSpectator^n^n DGR_MENU_SPEC_ADMIN = \r3. \dSpectator \r[\yADMIN\r]^n^n DGR_MENU_TOP = \r4. \wView \yTop15^n DGR_MENU_RESET = \r5. \wReset \yScore^n DGR_MENU_MUTE = \r6. \wMute \yPlayer^n DGR_MENU_ADMIN_OPEN = \r7. \wAdministration \yMenu^n DGR_MENU_ADMIN_LOCKED = \r7. \dAdministration \yMenu \r[\yADMIN CS\r]^n DGR_MENU_BUY = \r8. \wBuy \yMembership^n^n DGR_MENU_EXIT = \r0. \wExit DGR_TOP_HEADER = \yClassic Public + Respawn \r(v%s)^n\dSelect the ranking you want to view:^n^n DGR_TOP_MAIN = \r1. \wView \yTop15^n DGR_TOP_KNIFE = \r2. \wView \yTop15 Knife^n^n DGR_MENU_BACK = \r0. \wBack DGR_CLASS_T_HEADER = \yClassic Public + Respawn \r(v%s)^n\dSelect your Terrorist model:^n^n DGR_CLASS_CT_HEADER = \yClassic Public + Respawn \r(v%s)^n\dSelect your Counter-Terrorist model:^n^n DGR_CLASS_PHOENIX = \r1. \wPhoenix Connexion^n DGR_CLASS_ELITE = \r2. \wElite Crew^n DGR_CLASS_ARCTIC = \r3. \wArctic Avengers^n DGR_CLASS_GUERRILLA = \r4. \wGuerrilla Warfare^n^n DGR_CLASS_AUTO = \r5. \wAuto-Select DGR_CLASS_SEAL = \r1. \wSeal Team 6^n DGR_CLASS_GSG9 = \r2. \wGSG-9^n DGR_CLASS_SAS = \r3. \wSAS^n DGR_CLASS_GIGN = \r4. \wGIGN^n^n DGR_HOSTAGE_RESCUED = ^4%s ^3%s ^1rescued a hostage ^4(%d/%d)^1. DGR_MVP_HUD_SINGLE = Round MVP: %s^nKilled %d player (%d HS - %.1f DMG) DGR_MVP_HUD_MULTI = Round MVP: %s^nKilled %d players (%d HS - %.1f DMG) DGR_MVP_STREAK = ^4%s^3 %s^1 has been^4 MVP^1 for^4 %d^1 rounds in a row. REPC_PREFIX = ^4[DG] REPC_MENU_WEAPON_TITLE = \r[DRUNK-GAMING] \d| \yWEAPON MENU REPC_MENU_WEAPON_SELECTED_1 = M4A1 Carbine + Deagle + Grenade REPC_MENU_WEAPON_SELECTED_2 = AK-47 Kalashnikov + Deagle + Grenade REPC_MENU_WEAPON_SELECTED_3 = AWP Magnum Sniper + Deagle + Grenade REPC_MENU_WEAPON_SELECTED_4 = Famas + Deagle + Grenade REPC_MENU_WEAPON_SELECTED_5 = IMI Galil + Deagle + Grenade REPC_MENU_WEAPON_SELECTED_6 = Steyr AUG A1 + Deagle + Grenade REPC_MENU_WEAPON_SELECTED_7 = SG-552 Commando + Deagle + Grenade REPC_MENU_EXIT = Exit REPC_MSG_INFO = ^1*** ^4Classic Public + Respawn (v%s) ^1- ^4Created by: %s ^1*** REPC_MSG_INFO_ROUND = ^1Round: ^3%s ^1- Map: ^3%s ^1| Players: ^3%d^1/^3%d^1. REPC_MSG_RESETSCORE = ^3%s ^1reset their score. REPC_MSG_RESETSCORE_TIMER = Wait ^4%.0f second(s) ^1before resetting your score again. REPC_BOMB_MSG_DEFUSED_PENALTY = ^3PENALTY: ^1The ^4Terrorists ^1were killed (^4The bomb was defused^1). REPC_BOMB_MSG_EXPLODE_PENALTY = ^3PENALTY: ^1The ^4Counter-Terrorists ^1were killed (^4The bomb was not defused^1). REPC_WEAPON_REMEMBER_ON = \wRemember Weapon\y [ON] REPC_WEAPON_REMEMBER_OFF = \wRemember Weapon\d [OFF] REPC_WEAPON_OPEN_DENIED = ^4%s ^1You can only use the weapon menu in a ^4buy zone ^1or while ^4dead^1. REPC_WEAPON_CHANGE_DENIED = ^4%s ^1You can only change your weapons in a ^4buy zone ^1or while ^4dead^1. REPC_WEAPON_REMEMBER_NOTICE = ^4%s ^1You enabled ^4Remember Weapons^1. To disable it, type ^4/guns ^1or ^4/armas ^1in chat. [bp] DGR_ROUND_BANNER = ^1***** ^4Publico Classico + Respawn (v%s) ^1- ^4Criado por: %s ^1***** DGR_ROUND_INFO = ^4%s ^1Rodada: ^3%d ^1- Mapa: ^3%s ^1| Jogadores: ^3%d^1/^3%d^1. DGR_WARMUP_INFO = ^4%s ^1Rodada: ^4AQUECIMENTO ^1- Mapa: ^3%s ^1| Jogadores: ^3%d^1/^3%d^1. DGR_WARMUP_HUD = [RODADA DE AQUECIMENTO]^nReinicio automatico em: %d DGR_SCORE_ROUND = vs^nRodada %02d DGR_RECONNECT_RESTORED = ^4%s ^1Sua ^4pontuacao e seu dinheiro ^1desta partida foram restaurados. DGR_RESET_WAIT = ^4%s ^1Aguarde ^4%.0f segundo(s) ^1para zerar sua pontuacao novamente. DGR_RESET_DONE = ^4%s ^3%s ^1zerou sua pontuacao. DGR_CHAT_ALIVE = %L^3%s ^1:%s %s DGR_CHAT_DEAD = ^1*MORTO* %L^3%s ^1:%s %s DGR_CHAT_SPEC = ^1*ESPECTADOR* %L^3%s ^1:%s %s DGR_TEAMCHAT_ALIVE = ^1%L %L^3%s ^1:%s %s DGR_TEAMCHAT_DEAD = ^1*MORTO* %L %L^3%s ^1:%s %s DGR_TEAM_T = (TERRORISTA) DGR_TEAM_CT = (CONTRATERRORISTA) DGR_TEAM_SPEC = (ESPECTADOR) DGR_TAG_NONE = ^1 DGR_TAG_DIRECTOR = ^4DIRETOR ^1 DGR_TAG_SUPER_MOD = ^4SUPER MOD ^1 DGR_TAG_MOD = ^4MOD ^1 DGR_TAG_DEV = ^4/DEV ^1 DGR_TAG_MANAGER = ^4MANAGER ^1 DGR_TAG_CAPTAIN = ^4CAPITAO ^1 DGR_TAG_SUPPORT = ^4SUPORTE ^1 DGR_TAG_PREMIUM = ^4PREMIUM CS ^1 DGR_TAG_ADMIN = ^4ADMIN CS ^1 DGR_TAG_VIP = ^4VIP ^1 DGR_MENU_HEADER = \yPublico Classico + Respawn \r(v%s)^n\dby Drunk-Gaming & september;^n^n DGR_MENU_T_CURRENT = \r1. \dTerrorista \r[\y%d\r] \d[ATUAL]^n DGR_MENU_T_OPEN = \r1. \wTerrorista \r[\y%d\r]^n DGR_MENU_T_BALANCE = \r1. \dTerrorista \r[\y%d\r] \d[EQUILIBRIO]^n DGR_MENU_CT_CURRENT = \r2. \dContraterrorista \r[\y%d\r] \d[ATUAL]^n DGR_MENU_CT_OPEN = \r2. \wContraterrorista \r[\y%d\r]^n DGR_MENU_CT_BALANCE = \r2. \dContraterrorista \r[\y%d\r] \d[EQUILIBRIO]^n DGR_MENU_SPEC_CURRENT = \r3. \dEspectador \d[ATUAL]^n^n DGR_MENU_SPEC_OPEN = \r3. \wEspectador^n^n DGR_MENU_SPEC_ADMIN = \r3. \dEspectador \r[\yADMIN\r]^n^n DGR_MENU_TOP = \r4. \wVer \yTop15^n DGR_MENU_RESET = \r5. \wZerar \yPontuacao^n DGR_MENU_MUTE = \r6. \wSilenciar \yJogador^n DGR_MENU_ADMIN_OPEN = \r7. \wMenu de \yAdministracao^n DGR_MENU_ADMIN_LOCKED = \r7. \dMenu de \yAdministracao \r[\yADMIN CS\r]^n DGR_MENU_BUY = \r8. \wComprar \yAssinatura^n^n DGR_MENU_EXIT = \r0. \wSair DGR_TOP_HEADER = \yPublico Classico + Respawn \r(v%s)^n\dSelecione o ranking que deseja ver:^n^n DGR_TOP_MAIN = \r1. \wVer \yTop15^n DGR_TOP_KNIFE = \r2. \wVer \yTop15 Knife^n^n DGR_MENU_BACK = \r0. \wVoltar DGR_CLASS_T_HEADER = \yPublico Classico + Respawn \r(v%s)^n\dSelecione seu modelo Terrorista:^n^n DGR_CLASS_CT_HEADER = \yPublico Classico + Respawn \r(v%s)^n\dSelecione seu modelo Contraterrorista:^n^n DGR_CLASS_PHOENIX = \r1. \wConexao Phoenix^n DGR_CLASS_ELITE = \r2. \wTropa de Elite^n DGR_CLASS_ARCTIC = \r3. \wVingadores do Artico^n DGR_CLASS_GUERRILLA = \r4. \wGuerra de Guerrilhas^n^n DGR_CLASS_AUTO = \r5. \wSelecao Automatica DGR_CLASS_SEAL = \r1. \wEquipe Seal 6^n DGR_CLASS_GSG9 = \r2. \wGSG-9^n DGR_CLASS_SAS = \r3. \wSAS^n DGR_CLASS_GIGN = \r4. \wGIGN^n^n DGR_HOSTAGE_RESCUED = ^4%s ^3%s ^1resgatou um refem ^4(%d/%d)^1. DGR_MVP_HUD_SINGLE = MVP da Rodada: %s^nMatou %d jogador (%d HS - %.1f DMG) DGR_MVP_HUD_MULTI = MVP da Rodada: %s^nMatou %d jogadores (%d HS - %.1f DMG) DGR_MVP_STREAK = ^4%s^3 %s^1 foi o^4 MVP^1 por^4 %d^1 rodadas seguidas. REPC_PREFIX = ^4[DG] REPC_MENU_WEAPON_TITLE = \r[DRUNK-GAMING] \d| \yMENU DE ARMAS REPC_MENU_WEAPON_SELECTED_1 = M4A1 Carbine + Deagle + Granada REPC_MENU_WEAPON_SELECTED_2 = AK-47 Kalashnikov + Deagle + Granada REPC_MENU_WEAPON_SELECTED_3 = AWP Magnum Sniper + Deagle + Granada REPC_MENU_WEAPON_SELECTED_4 = Famas + Deagle + Granada REPC_MENU_WEAPON_SELECTED_5 = IMI Galil + Deagle + Granada REPC_MENU_WEAPON_SELECTED_6 = Steyr AUG A1 + Deagle + Granada REPC_MENU_WEAPON_SELECTED_7 = SG-552 Commando + Deagle + Granada REPC_MENU_EXIT = Sair REPC_MSG_INFO = ^1*** ^4Publico Classico + Respawn (v%s) ^1- ^4Criado por: %s ^1*** REPC_MSG_INFO_ROUND = ^1Rodada: ^3%s ^1- Mapa: ^3%s ^1| Jogadores: ^3%d^1/^3%d^1. REPC_MSG_RESETSCORE = ^3%s ^1zerou sua pontuacao. REPC_MSG_RESETSCORE_TIMER = Aguarde ^4%.0f segundo(s) ^1para zerar sua pontuacao novamente. REPC_BOMB_MSG_DEFUSED_PENALTY = ^3PENALIDADE: ^1Os ^4Terroristas ^1foram mortos (^4A bomba foi desarmada^1). REPC_BOMB_MSG_EXPLODE_PENALTY = ^3PENALIDADE: ^1Os ^4Contraterroristas ^1foram mortos (^4A bomba nao foi desarmada^1). REPC_WEAPON_REMEMBER_ON = \wLembrar Arma\y [ATIVADO] REPC_WEAPON_REMEMBER_OFF = \wLembrar Arma\d [DESATIVADO] REPC_WEAPON_OPEN_DENIED = ^4%s ^1Voce so pode usar o menu de armas na ^4zona de compra ^1ou enquanto estiver ^4morto^1. REPC_WEAPON_CHANGE_DENIED = ^4%s ^1Voce so pode trocar suas armas na ^4zona de compra ^1ou enquanto estiver ^4morto^1. REPC_WEAPON_REMEMBER_NOTICE = ^4%s ^1Voce ativou ^4Lembrar Armas^1. Para desativar, digite ^4/guns ^1ou ^4/armas ^1no chat.